Welcome to the Atlas Engine
Discover the power of our platform, tailored to your needs.
Open Source
Everything is designed with transparency and collaboration in mind. We've built a community with our engine that strongly empowers the open source nature of the project. We store all of our engine in GitHub to see, everything is free for everyone, with no such licensing restrictions like other engines.


Speed
Atlas Engine is built from the ground up with performance in mind. It leverages modern rendering techniques and optimizations that make the engine fast and efficient. Whether you're developing a small indie game or a large-scale AAA title, Atlas Engine is designed to deliver high performance across a wide range of hardware configurations.
Our Renderer
The Atlas Engine renderer is built to deliver stunning visuals while maintaining optimal performance. It supports a wide range of modern rendering techniques like Physically Based Rendering (PBR) and advanced post-processing effects. Our renderer is designed to be flexible and extensible, allowing developers to customize and optimize it for their specific needs.


Modular
Our architecture is designed to be modular, with modules like Bezel, Finewave or others that are built to be easily integratable to your project and they first important features you might need like Atmosphere Rendering or Water Rendering. These modules come packed with the engine, but they can be choose to be used or not when building the project, giving extense flexibility to the developers.